Shooting document downloads.
Shooting document downloads.
Shooting document downloads, bonus stream content including commentaries, playthroughs, and music track downloads.
Shooting document downloads, textual tutorials, bonus stream content including commentaries, playthroughs and video tutorials, music track downloads and an on-screen producer credit.
December 2023 Production Update
I hope you enjoyed the holidays, as well as my little Christmas video. I'm sorry if you were expecting more than it. I didn't even have an idea for a Christmas upload until mid-December, and the idea kept changing -- first it was gonna be a short Die Hard parody, then when I realized I wouldn't be able to flesh it out or make it funny enough in time for Christmas day, it turned into a little story involving gift opening with a big gag at the end, but then the script for that ballooned into something unrealistic for the ever-shortening time window; so, two days before Christmas, I wrote the video that I ended up making, and rushed to get it up for the holiday, staying up until 5AM on Christmas Eve editing. I noticed a couple of people were disappointed that there wasn't a Christmas video planned and I felt bad. I wanted to deliver something with a bit of heart, small as it ended up being, to show my gratitude for my patrons and members' continued financial support; and now, fortunately, I have some material to further develop throughout the coming year to be prepared for production of a more elaborate Christmas video next December.
The writing for my upcoming machinima series about cops, Hard Justice, continues to come along nicely, although I took a break from it over the holidays. I'm hoping to get something out at least pertaining to it in February, even if it's just a teaser or trailer.
As I had Arbiter say in the Christmas video, throughout 2024 I'd like to increase the regularity of my uploads, not only with streams and smaller videos made from their footage, like an upcoming highlights reel of my Game Awards show watch-along and a video on my machinima creation methods, as well as gaming streams to come, like one of Sonic Adventure, and more Professional Reviews based on whatever games I stream, but also short Arby 'n' the Chief sketches, likely in the form of a fourth season of Bytes with the original run times of a few-to-ten minutes each.
Every now and then I pick away at the development of a video game I eventually want to make, likely something of the first-person horror genre -- though it could also end up being an action side-scroller or top-down comedy RPG -- but that's still in the very early stages of development; although now I've read three computer science books about writing in C and C++ and working with the latest version of the Godot game development engine.
If you enjoy my appearances on other shows, I recently participated in a couple of Every Frame A Pause (EFAP) streams that are available on YouTube now: one's a group reaction to Home Alone 2: Lost in New York, and the other is that of one of YouTube movie reviewer Chris Stuckmann's videos regarding his favorite films of 2023.
Thank you as always for your viewership and continued, generous support, I really appreciate everything, however small, and I wish you all a happy new year!
I hope you're well.
This month I've released one episode of Professional Reviews on The Legend of Zelda: Tears of the Kingdom publicly, and a second one on the movie Oppenheimer that, at the time of this writing, is only available to my subscribers on Patreon or SubscribeStar of any tier as an early access perk. I'll premiere the latter publicly on the Friday to come. It's a bit longer than the first, being just over ten minutes.
I really hope you're enjoying the Professional Reviews videos. The first one hasn't gotten nearly as many views as one of my Arby 'n' the Chief uploads so far, but I'm trying not to get hung up on the numbers. I spent a long time developing the show in a way that maximally harnesses my creative affinity for nonsense, allows for long-term production and more regular releases, and I genuinely have fun making. I remain committed to it, and hope the numbers will improve a bit as the episode count grows.
The Professional Reviews logo has been added as a design to my Spreadshirt merchandise shop for printing on shirts, hoodies, mugs, and other items.
All the music I've made for my videos should now be available for listening (and purchase, in some cases, on iTunes at least) in the form of four volumes each called JonWave: Tunez From the Darknet on Spotify, Apple, and other platforms.
I continue to release edited video commentaries on older episodes of Arby 'n' the Chief weekly for my Gosu-tier-and-up patrons and those with YouTube memberships. If there's some form of bonus content you're not seeing as a paying subscriber that you'd like to and think I can offer without it interfering with my main productions too much, please let me know. I really want my patrons to consider their subscription valuable.
Next month I think I'll finish and publicly premiere my next Arby 'n' the Chief episode, "Chief's Big Weiner". It's a big one, no pun intended -- so much so that I may break it into parts, each of which will still be fairly long.
After numerous outlines, I'm now finally writing an entire season of Hard Justice in screenplay form. There's a lot to do still, but a lot's been done, too. It's a lot of material.
Sounds really dumb, but it took me a while to figure out an upload schedule that works for me, and I think I have it now. I'll always be working on some big story project, like more Arby 'n' the Chief specials or Hard Justice, but for a month during which I'm still working on the script for the next entry of either, I'll aim to release either two Professional Reviews, or an episode of Mediabyss, perhaps split across a series of "tapes" on a single topic, week-to-week (like the one on the Halo TV series), depending on the length, so there's something substantial every month my patrons are charged.
I've made an adjustment to the early access perk at any patron tier, being that early access will now only apply to projects that aren't Arby 'n' the Chief or machinima. This is due to my recent review of Microsoft's game content usage rules. In accordance with them, I don't want to put content involving Microsoft trademarks behind a pay wall, even if it's temporary. I ask my patrons to consider this for future billing cycles.
Thank you all so much as always for your viewership, feedback, encouragement, and generous financial support, I greatly appreciate it.