The Gaming Ground profile
The Gaming Ground
The Gaming Ground
So, what´s The Gaming Ground (Aka "TGG") all about then?Well, we´re a team of Gamers/Geeks and techies from all over the world (we are based in Sweden though), that loves to write and talk about video games, hardware, software, movies and anime.
Subscribe
Send Message

Share

Tell people about this page...

Subscription Tiers

$5
per month
Ss logo sign mono back
Basic TGG bro

You get your name on our thank you page: http://thegg.net/thank-you-for-your-support/

4 subscribers
Unlock
$10
per month
Ss logo sign mono back
Toptier TGG bro

You get your name text credited in our Youtube videos (the thank you screen), and you get a shout out via our Twitch stream (that plus previous rewards).

0 subscribers
Unlock
$20
per month
Ss logo sign mono back
Grandmaster TGG bro

You get to pick who we should interview next, or what we should stream or record (that plus the previous rewards).

0 subscribers
Unlock
$50
per month
Ss logo sign mono back
The ultimate TGG bro

You get a chance to take part in exclusive giveaways for backer supports ONLY (that plus the previous rewards).

0 subscribers
Unlock

Recent posts

Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Interview with Clint Hilinski – SeaDog and Codename: Killswitch, Pirate Queen, Comicsgate, and thoughts on censorship and cancel culture***

I think it’s safe to say that time sure flies you by fast when you’re having fun, because it’s pretty insane that it’s been over one year since our last entry in our art and comics interview series. As a matter of fact, the last one that we did was with KILLBIRO back in January of 2020.
Anyways, I think you get the idea. On a positive note though, we’re breaking our cold streak on the “lack of new entries in our art and comics interview series” as of right here, and right now.
You see, we got a chance to sit down and do an interview with the artist and comic book veteran Clint Hilinski (Clint has worked on comic book projects such as: “SeaDog and Codename: Killswitch“, “Pirate Queen“, “HELLINA vs PANDORA“, “Sword Maidens“, “Belladonna: Origins“, and “Blue Bombshell“).
Well, we ended up talking about everything from his “SeaDog and Codename: Killswitch” and “Pirate Queen” comics to Clint’s plans for the future and his thoughts on comicsgate, censorship and cancel culture in general.
So, with that said, please enjoy our interview with Clint =)
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Interview with ds-sans - Thawing Feelings, erotic game development, and thoughts on censorship and cancel culture***

I don’t know if you boys and girls still remember it, but way back in 2017 we published a post about ds-sans romantic visual novel “Chemically Bonded” (which at the time had just launched its crowdfunding campaign on Kickstarter). Well, long story short. Ever since 2017, I’ve had this great desire to land an interview with ds-sans (especially now since they are highly relevant with their upcoming 2021 release of “Thawing Feelings” for PC). 

Well, guess what? Just recently ds-sans picked up on our request to do an interview with them =) So we ended up talking about everything from “Thawing Feelings”, erotic game development, their past games, to ds-sans thoughts on censorship and cancel culture.

So without further ado, please enjoy our interview with ds-sans!
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Interview with Toffer Team – LIP! Lewd Idol Project, erotic game development, and thoughts on censorship and cancel culture***

Yes, that’s right! We’re finally back into the interview game again, and good thing that, since we haven’t published a new interview since March of this year (the last interview that we did was with the artist and comic book veteran Clint Hilinski).
Well, this time we got a hold of the lewd game development studio Toffer Team (we did an interview with them back in January of 2020 if you want to check that one out as well!), which of who was friendly enough to agree on doing an interview with us (yay!).
So we ended-up talking about everything from “LIP! Lewd Idol Project” (which is Toffer Team’s latest lewd game project), Toffer Team’s past games (“Himeko Maid“, “Hikari! Clover Rescue“, “Hikari! Love Potion“, “Kiara And My Ara Ara Adventure“), erotic game development, to their thoughts on censorship and cancel culture.
Anyways, I think you boys and girls get the idea. So with that said, please enjoy our interview with Toffer Team!
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Interview with Running with Scissors – Postal Redux, Postal 4, plans for the future, and thoughts on censorship and cancel culture***

Yep, 2020 is over, and the very first day of 2021 has now arrived. So I only find it suiting to start off the new year with a brand-new interview (don’t you think?).

Well, this time I got a hold of Vince Desi (the CEO of RWS) and Mike Jaret (the Chief Bidet officer at RWS) from the Running with Scissors camp (I didn’t even have to wave a gun at them either! As both of them agreed to the interview out of their own free will. I swear, it’s the truth!).

Anyways, during our little sit-down interview section (don’t miss out on our 2016 RWS amd 2019 RWS interview!) we talked about everything from the history of how RWS came to be, the rise of the original “Postal” game, “Postal Redux“, “Postal 4“, RWS plans for the future, and their thoughts on censorship and cancel culture (I even managed to squeeze in some info about “POSTAL: Brain Damaged” at the very end of the interview).

So with that said, please enjoy our interview with Running with Scissors boys and girls =)

***Interview with Running with Scissors***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Lust from Beyond interview with Movie Games Lunarium – LFB, lewd game development, and thoughts on censorshipby***

As some of you might remember, not so long ago we wrote about the Warszawa-based (Poland) indie games studio Movie Games Lunarium (the makers of “Lust for Darkness“) and their upcoming erotic first-person psychological horror game “Lust from Beyond”? (don’t miss out on “Lust from Beyond: Scarlet”! which is the free prologue for “Lust from Beyond”).

I mean, sure. I don’t know about you, but at least I’m very impressed by what I’ve seen so far from the “Lust from Beyond” project. That’s also why I simply couldn’t stop myself from reach out to Movie Games Lunarium for an interview. Well, guess what? Movie Games Lunarium accepted our interview request!

So, long story short. I got a chance to sit down with Michał Ciastoń (head of studio, producer, and game designer of Movie Games Lunarium) and we ended up talking about everything from “Lust from Beyond“, “Lust from Beyond: Scarlet“, lewd game development, horror, to Ciastoń’s thoughts on censorship and Movie Games Lunarium’s plans for the future.

So with that said, please enjoy our “Lust from Beyond” interview with Michał Ciastoń =)

***Lust from Beyond interview with Movie Games Lunarium***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Zoria and the Cursed Land interview with AllFenom – Game development, lewd content, and plans for the future***

I know, I know. It’s been almost a month since our last interview (which we did with Voidpoint about their retro action/FPS game “Ion Fury”). Well, worry not! Because the long wait is finally over! (and we got plenty of more interviews coming up very soon)
You see, just recently we reached out to the Spanish indie game designer, programmer, and graphic designer AllFenom for an interview. Why? Because AllFenom just happens to work on this really awesome 2D fantasy Metroidvania game called “Zoria and the Cursed Land“.
Anyway, I think you get the idea. So during our interview with AllFenom we talked about everything from “Zoria and the Cursed Land”, Game development, lewd content, to his plans for the future.
So with that said, please enjoy our interview with AllFenom =)

***Zoria and the Cursed Land interview with AllFenom***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Ion Fury interview with Voidpoint - Game development, and Ion Fury’s past, present, and future***

You know, I (Robin Ek, TGG) have more or less been a supporter of Voidpoint and their retro FPS game “Ion Fury” since day one (yes, I’m talking as far back as when “Ion Fury” first got announced as “Ion Maiden”).

 Well, I don’t regret that one bit, because I got sold on the game as soon as I saw the first trailer for “Ion Fury”, and as soon as I got a chance to play the PC preview build of “Ion Maiden”, I got sold on the game forever.

So much so that I got super thrilled that I got a chance to do an interview with 3D Realms about “Ion Maiden” back in 2018. Well, that was almost two-years ago, and a lot has happened with Voidpoint and “Ion Fury” since then (like the recently announced expansion pack for “Ion Fury”, for example).

That’s also exactly why we decided to reach out to Voidpoint for a new interview in the current year (2020), and luckily enough for me and you, Voidpoint accepted our interview request.

So with that said, please enjoy our interview with Richard Gobeille, the founder of Voidpoint and Director of “Ion Fury” =)

***Ion Fury interview with Voidpoint***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Succubus interview with Madmind Studio - Succubus, Agony, a new game project, and thoughts on censorship***

As I just happen to be a huge fan of horror games, movies, and books I simply couldn’t resist the urge to reach out to Madmind Studio for an interview request since they just happen to develop some very unique  horror games. Well, done and said, and Madmind Studio agreed on doing an interview with us =) (hell yeah!)

 Anyways, I think you get the idea. So as I was saying, just recently I sat down with Tomasz Dutkiewicz (the CEO and founder of Madmind Studio) and we ended up talking about everything from the upcoming release of “Succubus“, the success story behind “Agony“, Madmind Studio’s brand-new game project (“PARANOID“) to Tomasz thoughts on censorship at large.

So, with that said, please enjoy our interview with Madmind Studio =)

***Succubus interview with Madmind Studio***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Moero Crystal H interview with eastasiasoft - Fanservice, English localization challenges, and the upcoming Western release***

As you might already know, not so long ago it became publicly known that Eastasiasoft and Compile Heart’s lewd dungeon-crawling RPG “Moero Crystal H” would get a Western release for the Nintendo Switch on September 17th this year (2020).

Well, guess what? Just recently I got a chance to sit down and do an interview with Joshua Michael French (the Project Lead of eastasiasoft). So we ended up talking about everything from fanservice, localization challenges, Moero Crystal H’s upcoming Western release to eastasiasoft’s own thoughts about “Moero Crystal H” at large (the development process, sources of inspiration, and whatnot).

Anyways, I think you get the idea. So without further ado, please enjoy our “Moero Crystal H” interview with eastasiasoft =)

***Moero Crystal H interview with eastasiasoft***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Liberated interview with Walkabout - How “Liberated” came to be, cyberpunk pop culture and plans for the future***

I still remember when I spotted Walkabout and Atomic Wolf’s action-adventure/visual novel game “Liberated” for the very first time, because I got really impressed by the game’s very first trailer as it contained a lot of the things that I enjoy in an action/adventure video game (such as it’s cyberpunk/authoritarianism theme and neo-noir graphic visuals). Anyways, I think you get the idea.

So if we fast forward to the now and current year. I’ve kept my eyes on “Liberated” for quite some time now. That’s also the main reason why I decided to reach out to Walkabout about doing an interview with us. Well, I’ve got some good news to share with you all =) Because Walkabout accepted our interview request!

So just recently I got a chance to sit down with Piotr Gnyp (head of BizDev at Walkabout Games) from Walkabout, and we ended up talking about everything from how “Liberated” came to be, cyberpunk pop culture to Walkabout’s plans for the future.

 So with that said, please enjoy our Liberated Interview with Walkabout!

***Liberated interview with Walkabout***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
***Saint Kotar interview with Red Martyr Entertainment – Horror games, Kickstarter and plans for the future***

As some of you might still remember, I’m a huge fan of point-and-click and horror games. So I tend to keep my eyes open for game titles of that kind. Well, not so long ago I heard of a little indie game called “Saint Kotar” (which just happens to be a psychological horror point-and-click adventure game), and since I really like what I saw from the game I decided to reach out to Red Martyr Entertainment for an interview.

Long story short, Red Martyr accepted our interview request =) So I sat down with Red Martyr’s CEO (Marko Tominić) and talked about everything from “Saint Kotar“, “Saint Kotar: The Yellow Mask“, horror games, Red Martyr’s Kickstarter campaign to their plans for the future.

 So, with that said, please enjoy our “Saint Kotar” interview with Red Martyr =)

***Saint Kotar interview with Red Martyr Entertainment***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post

***World End Echo interview with Graven Visual Novels – Erotic game development and thoughts on censorship***

That’s right, we’re finally doing a brand-new lewd interview for the very first time since February of this year! (2020) And this time I/we got a chance to sit down with the erotic indie games studio Graven Visual Novels. Well, long story short.

We ended up talking about everything from their upcoming ecchi Isekai visual novel/match-3 PC game “World End Echo“, erotic game development, Kickstarter, their plans for the future to their thoughts on censorship.

So with that said, please enjoy our interview with Graven Visual Novels =)

***World End Echo interview with Graven Visual Novels***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground

Yes, that’s right, we’re finally back with a brand-new interview for the first time since Februar...

Comments
Like(0)
Dislike(0)
Posted for $5, $10, $20, $50 tiers
Unlock Tier
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
Yes, that’s right, it’s finally time for a brand-new interview in our lewd games interview series! And this time we sat down and had a little chat with Exilim from Winged Cloud (the creators of the erotic visual novel series “Sakura”).

Well, we ended up talking about everything from erotic game development, the Sakura series, censorship, cancel culture to Winged Cloud’s plans for the future.

So, with that said, please enjoy our interview with Exilim and Winged Cloud ;)

***Interview with Winged Cloud***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
Yes, I know. It’s been a half eternity since we did a new lewd interview. Well, long story short. It took a while, but I finally managed to land an interview with the talented lewd indie game’s studio Toffer Team! (they are very busy, so that’s perfectly understandable)

And during our interview with Toffer Team we talked about everything from erotic game development (mainly “Hikari! Love Potion” and “Hikari! Clover Rescue“), censorship, Youtube’s anti-lewd content BS, “Himeko Maid” to Toffer team’s plans for the future.

So with that said, please enjoy our interview with Toffer Team ;) (don’t forget to check out our previous lewd interviews as well!)

***Interview with Toffer Team***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground

I know, I know. It’s been quite a while since we published a new interview in our art and comics ...

Comments
Like(0)
Dislike(0)
Posted for $5, $10, $20, $50 tiers
Unlock Tier
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
It’s now the year 2020 (yes, I know, it’s somewhat hard to believe, but we really are in the year 2020 now), so it sure feels like it’s about time that we publish our very first 2020 interview.

 Well, done and said! Because it’s now time for a brand-new interview in our art and comics interview series! (don’t miss out on our previous interviews with Larry Higgins, Rodrigo Ybañez, Team RAGS, Pablo Romero and Kukuruyo!) Well, I think you get the idea.

So who exactly did we get a chance to do an interview with this time then? Well, the said person is no one less than the super talented Italian SFW and NSFW pinups artist Sciamano240! (his real name is Mirco Cabbia) And during our interview with Sciamano240 we ended up talking about everything from fictional pinup babes, Comicsgate, nowaday’s SJW/PC madness to his thoughts on  censorship and cancel culture.

So with that said, please enjoy our interview with Sciamano240  😉 (you can reach Sciamano240 via Twitter and Deviantart!)

***Interview with Sciamano240***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
Yep, that’s right. It’s once again time for us to publish a brand-new interview in our art and comics interview series! (don’t miss out on our previous interviews with Rodrigo Ybañez, Team RAGS, Pablo Romero and Kukuruyo!)

Anyways, I think you get the idea. So who did we get a hold of this time then? Well, that someone would be no one less than Larry Higgins from NYOBI COMICS (Larry is the writer and creator of the “Nyobi” comic book series).

And during our interview we ended up talking about everything from the Nyobi comic series, Comicsgate, censorship, cancel culture, the current year’s SJW/PC madness to Larry’s plans for the future.

So with that said, please enjoy our interview with Larry Higgins =) (you can find Larry via Twitter, instagram, Facebook, and Kickstarter)

***Interview with Larry Higgins***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
Today, we had an opportunity to do a Q and A interview with the developer of “Underrail“, Dejan Radisic. So we talked about everything from game development, game design and his advice for new and up and coming developers.

So, without further ado, please enjoy our interview with Stygian Software’s Dejan Radisic =)

Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
Yes, you guessed it. It’s finally time for a brand-new interview in our art and comics interview series! (don’t miss out on our previous interviews with Team RAGS, Pablo Romero and Kukuruyo!)

And this time I got a hold of Rodrigo Ybanez Garcia (which is a very creative and talented graphic designer, artist and comics maker from Mexico). And with that said, please enjoy our interview with Rodrigo =)

***The interview with Rodrigo Ybañez***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
Yes, that’s right, the long wait is finally over! Because It’s now time for our third interview in our art and comics interview series! (don’t miss out on our previous interviews with Team RAGS and Pablo Romero!)

 And this time I got to sit down and talk with the Spanish artist Kukuruyo for the first time in over two years (we did one interview with Kukuruyo in 2017, and one back in 2016). Well, as you might imagine, a lot of things have happened since the last time we talked.

So we ended up talking about everything from monster girls, Comicsgate, censorship, cancel culture, video games, woke/PC/SJW culture to Kukuruyo’s plans for the future.

So with that said, please enjoy our interview with Kukuruyo ;)

***The interview with Kukuruyo***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
Yes, it’s finally time for our second interview in our art and comics interview series (our first interview was with Team RAGS), and this time we got a hold of the very talented Argentinien comic Artist and Illustrator Pablo Romero (you can find Pablo on social media via Twitter or Facebook).

Anyways, we sat down and talked to Pablo about everything from the Captain Marvel aftermath, Comicsgate, censorship, cancel culture to Pablo’s thoughts on today’s gaming industry.

So with that said, please enjoy our interview with Pablo Romero

***The interview with Pablo Romero***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
As some of you art, anime, manga and comics fans might have noticed. As of lately, quite a few artists have been attacked via social media just because they like fanservice, sexy/beautiful and thick ladies. Well, since I just happen to love sexy and thick babes, art, anime, manga and comics.

I just thought that it could be a good idea to do an interview with some artists in each of the previously mentioned industries. The idea would be for us to let artists share their thoughts about censorship, PC/SJW madness, ComicsGate, cancel culture and much more.

So first up we got the people from Team RAGS (the creators of the “RAGS” comic). Long story short, I got a chance to sit down and do an interview with Brian Ball from TEAM RAGS.

Well, we ended up talking about everything from the “RAGS” comic, censorship, ComicsGate, SJW madness to cancel culture and much more. So with that said, please enjoy our interview with TEAM RAGS =)

***The interview with Team RAGS***
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
I'm quite sure that most of you are already more than aware of this, but for those who doesn't, just recently Running with scissors announced "Postal 4" to the whole world ("Postal 4" is out right now via Steam Early Access).

Well, since I had a blast interviewing RWS in the past (and the fact that "Postal 4" is now a reality). I just thought for myself that it would be a good idea to do a new interview with RWS.

Long story short, we reached out to RWS for a brand-new interview, and they agreed to do a new interview with us (yay!).

So I sat down with Vince Desi (the founder and CEO of Running with scissors), and we ended up talking about everything from "Postal 4", censorship, cancel culture, SJW madness to the future of Running with scissors and much more!

And with that said, please enjoy our interview with Vince Desi ;)
Comments  loading...
Like(0)
Dislike(0)
Ca665e1b 3471 4ab6 93ba 5367a6b10f68 120x120 18x0 414x414
The Gaming Ground
Public post
Yes, that’s right, it’s finally time for a brand-new lewd games interview! and this time I/we got a chance to sit down with JNT games (JNT are the developers behind the 18+ erotic Tamagotchi-like game “Pocket Waifu”).

So I/we talked with JNT games about everything from “Pocket Waifu“, erotic game development, hot waifus, Nutaku’s adult gaming platform to their plans for the future. So without further ado, please enjoy our interview with JNT games =)

***The interview with JNT games***
Comments  loading...
Like(0)
Dislike(0)

The subscription gives you:
  • Access to Star's profile content.
  • Ability to support your Star by contributing – one-time or recurring.
  • Means to reaching out to the Star directly via Instant Messenger.
This website uses cookies to improve your experience while you navigate through this website. Continue to use this website as normal if you agree to the use of cookies. View our Privacy Policy for the details. By choosing "I Accept", you consent to our use of cookies.