The Gaming Ground profile
The Gaming Ground
The Gaming Ground
So, what´s The Gaming Ground (Aka "TGG") all about then?Well, we´re a team of Gamers/Geeks and techies from all over the world (we are based in Sweden though), that loves to write and talk about video games, hardware, software, movies and anime.
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Recent posts

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The Gaming Ground

***Zoria and the Cursed Land interview with AllFenom – Game development, lewd content, and plans ...

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The Gaming Ground
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***Ion Fury interview with Voidpoint - Game development, and Ion Fury’s past, present, and future***

You know, I (Robin Ek, TGG) have more or less been a supporter of Voidpoint and their retro FPS game “Ion Fury” since day one (yes, I’m talking as far back as when “Ion Fury” first got announced as “Ion Maiden”).

 Well, I don’t regret that one bit, because I got sold on the game as soon as I saw the first trailer for “Ion Fury”, and as soon as I got a chance to play the PC preview build of “Ion Maiden”, I got sold on the game forever.

So much so that I got super thrilled that I got a chance to do an interview with 3D Realms about “Ion Maiden” back in 2018. Well, that was almost two-years ago, and a lot has happened with Voidpoint and “Ion Fury” since then (like the recently announced expansion pack for “Ion Fury”, for example).

That’s also exactly why we decided to reach out to Voidpoint for a new interview in the current year (2020), and luckily enough for me and you, Voidpoint accepted our interview request.

So with that said, please enjoy our interview with Richard Gobeille, the founder of Voidpoint and Director of “Ion Fury” =)

***Ion Fury interview with Voidpoint***
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***Succubus interview with Madmind Studio - Succubus, Agony, a new game project, and thoughts on censorship***

As I just happen to be a huge fan of horror games, movies, and books I simply couldn’t resist the urge to reach out to Madmind Studio for an interview request since they just happen to develop some very unique  horror games. Well, done and said, and Madmind Studio agreed on doing an interview with us =) (hell yeah!)

 Anyways, I think you get the idea. So as I was saying, just recently I sat down with Tomasz Dutkiewicz (the CEO and founder of Madmind Studio) and we ended up talking about everything from the upcoming release of “Succubus“, the success story behind “Agony“, Madmind Studio’s brand-new game project (“PARANOID“) to Tomasz thoughts on censorship at large.

So, with that said, please enjoy our interview with Madmind Studio =)

***Succubus interview with Madmind Studio***
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The Gaming Ground
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***Moero Crystal H interview with eastasiasoft - Fanservice, English localization challenges, and the upcoming Western release***

As you might already know, not so long ago it became publicly known that Eastasiasoft and Compile Heart’s lewd dungeon-crawling RPG “Moero Crystal H” would get a Western release for the Nintendo Switch on September 17th this year (2020).

Well, guess what? Just recently I got a chance to sit down and do an interview with Joshua Michael French (the Project Lead of eastasiasoft). So we ended up talking about everything from fanservice, localization challenges, Moero Crystal H’s upcoming Western release to eastasiasoft’s own thoughts about “Moero Crystal H” at large (the development process, sources of inspiration, and whatnot).

Anyways, I think you get the idea. So without further ado, please enjoy our “Moero Crystal H” interview with eastasiasoft =)

***Moero Crystal H interview with eastasiasoft***
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The Gaming Ground
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***Liberated interview with Walkabout - How “Liberated” came to be, cyberpunk pop culture and plans for the future***

I still remember when I spotted Walkabout and Atomic Wolf’s action-adventure/visual novel game “Liberated” for the very first time, because I got really impressed by the game’s very first trailer as it contained a lot of the things that I enjoy in an action/adventure video game (such as it’s cyberpunk/authoritarianism theme and neo-noir graphic visuals). Anyways, I think you get the idea.

So if we fast forward to the now and current year. I’ve kept my eyes on “Liberated” for quite some time now. That’s also the main reason why I decided to reach out to Walkabout about doing an interview with us. Well, I’ve got some good news to share with you all =) Because Walkabout accepted our interview request!

So just recently I got a chance to sit down with Piotr Gnyp (head of BizDev at Walkabout Games) from Walkabout, and we ended up talking about everything from how “Liberated” came to be, cyberpunk pop culture to Walkabout’s plans for the future.

 So with that said, please enjoy our Liberated Interview with Walkabout!

***Liberated interview with Walkabout***
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The Gaming Ground
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***Saint Kotar interview with Red Martyr Entertainment – Horror games, Kickstarter and plans for the future***

As some of you might still remember, I’m a huge fan of point-and-click and horror games. So I tend to keep my eyes open for game titles of that kind. Well, not so long ago I heard of a little indie game called “Saint Kotar” (which just happens to be a psychological horror point-and-click adventure game), and since I really like what I saw from the game I decided to reach out to Red Martyr Entertainment for an interview.

Long story short, Red Martyr accepted our interview request =) So I sat down with Red Martyr’s CEO (Marko Tominić) and talked about everything from “Saint Kotar“, “Saint Kotar: The Yellow Mask“, horror games, Red Martyr’s Kickstarter campaign to their plans for the future.

 So, with that said, please enjoy our “Saint Kotar” interview with Red Martyr =)

***Saint Kotar interview with Red Martyr Entertainment***
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The Gaming Ground
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***World End Echo interview with Graven Visual Novels – Erotic game development and thoughts on censorship***

That’s right, we’re finally doing a brand-new lewd interview for the very first time since February of this year! (2020) And this time I/we got a chance to sit down with the erotic indie games studio Graven Visual Novels. Well, long story short.

We ended up talking about everything from their upcoming ecchi Isekai visual novel/match-3 PC game “World End Echo“, erotic game development, Kickstarter, their plans for the future to their thoughts on censorship.

So with that said, please enjoy our interview with Graven Visual Novels =)

***World End Echo interview with Graven Visual Novels***
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The Gaming Ground

Yes, that’s right, we’re finally back with a brand-new interview for the first time since Februar...

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Yes, that’s right, it’s finally time for a brand-new interview in our lewd games interview series! And this time we sat down and had a little chat with Exilim from Winged Cloud (the creators of the erotic visual novel series “Sakura”).

Well, we ended up talking about everything from erotic game development, the Sakura series, censorship, cancel culture to Winged Cloud’s plans for the future.

So, with that said, please enjoy our interview with Exilim and Winged Cloud ;)

***Interview with Winged Cloud***
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The Gaming Ground
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Yes, I know. It’s been a half eternity since we did a new lewd interview. Well, long story short. It took a while, but I finally managed to land an interview with the talented lewd indie game’s studio Toffer Team! (they are very busy, so that’s perfectly understandable)

And during our interview with Toffer Team we talked about everything from erotic game development (mainly “Hikari! Love Potion” and “Hikari! Clover Rescue“), censorship, Youtube’s anti-lewd content BS, “Himeko Maid” to Toffer team’s plans for the future.

So with that said, please enjoy our interview with Toffer Team ;) (don’t forget to check out our previous lewd interviews as well!)

***Interview with Toffer Team***
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The Gaming Ground

I know, I know. It’s been quite a while since we published a new interview in our art and comics ...

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The Gaming Ground
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It’s now the year 2020 (yes, I know, it’s somewhat hard to believe, but we really are in the year 2020 now), so it sure feels like it’s about time that we publish our very first 2020 interview.

 Well, done and said! Because it’s now time for a brand-new interview in our art and comics interview series! (don’t miss out on our previous interviews with Larry Higgins, Rodrigo Ybañez, Team RAGS, Pablo Romero and Kukuruyo!) Well, I think you get the idea.

So who exactly did we get a chance to do an interview with this time then? Well, the said person is no one less than the super talented Italian SFW and NSFW pinups artist Sciamano240! (his real name is Mirco Cabbia) And during our interview with Sciamano240 we ended up talking about everything from fictional pinup babes, Comicsgate, nowaday’s SJW/PC madness to his thoughts on  censorship and cancel culture.

So with that said, please enjoy our interview with Sciamano240  😉 (you can reach Sciamano240 via Twitter and Deviantart!)

***Interview with Sciamano240***
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The Gaming Ground
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Yep, that’s right. It’s once again time for us to publish a brand-new interview in our art and comics interview series! (don’t miss out on our previous interviews with Rodrigo Ybañez, Team RAGS, Pablo Romero and Kukuruyo!)

Anyways, I think you get the idea. So who did we get a hold of this time then? Well, that someone would be no one less than Larry Higgins from NYOBI COMICS (Larry is the writer and creator of the “Nyobi” comic book series).

And during our interview we ended up talking about everything from the Nyobi comic series, Comicsgate, censorship, cancel culture, the current year’s SJW/PC madness to Larry’s plans for the future.

So with that said, please enjoy our interview with Larry Higgins =) (you can find Larry via Twitter, instagram, Facebook, and Kickstarter)

***Interview with Larry Higgins***
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Today, we had an opportunity to do a Q and A interview with the developer of “Underrail“, Dejan Radisic. So we talked about everything from game development, game design and his advice for new and up and coming developers.

So, without further ado, please enjoy our interview with Stygian Software’s Dejan Radisic =)

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Yes, you guessed it. It’s finally time for a brand-new interview in our art and comics interview series! (don’t miss out on our previous interviews with Team RAGS, Pablo Romero and Kukuruyo!)

And this time I got a hold of Rodrigo Ybanez Garcia (which is a very creative and talented graphic designer, artist and comics maker from Mexico). And with that said, please enjoy our interview with Rodrigo =)

***The interview with Rodrigo Ybañez***
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The Gaming Ground
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Yes, that’s right, the long wait is finally over! Because It’s now time for our third interview in our art and comics interview series! (don’t miss out on our previous interviews with Team RAGS and Pablo Romero!)

 And this time I got to sit down and talk with the Spanish artist Kukuruyo for the first time in over two years (we did one interview with Kukuruyo in 2017, and one back in 2016). Well, as you might imagine, a lot of things have happened since the last time we talked.

So we ended up talking about everything from monster girls, Comicsgate, censorship, cancel culture, video games, woke/PC/SJW culture to Kukuruyo’s plans for the future.

So with that said, please enjoy our interview with Kukuruyo ;)

***The interview with Kukuruyo***
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Yes, it’s finally time for our second interview in our art and comics interview series (our first interview was with Team RAGS), and this time we got a hold of the very talented Argentinien comic Artist and Illustrator Pablo Romero (you can find Pablo on social media via Twitter or Facebook).

Anyways, we sat down and talked to Pablo about everything from the Captain Marvel aftermath, Comicsgate, censorship, cancel culture to Pablo’s thoughts on today’s gaming industry.

So with that said, please enjoy our interview with Pablo Romero

***The interview with Pablo Romero***
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As some of you art, anime, manga and comics fans might have noticed. As of lately, quite a few artists have been attacked via social media just because they like fanservice, sexy/beautiful and thick ladies. Well, since I just happen to love sexy and thick babes, art, anime, manga and comics.

I just thought that it could be a good idea to do an interview with some artists in each of the previously mentioned industries. The idea would be for us to let artists share their thoughts about censorship, PC/SJW madness, ComicsGate, cancel culture and much more.

So first up we got the people from Team RAGS (the creators of the “RAGS” comic). Long story short, I got a chance to sit down and do an interview with Brian Ball from TEAM RAGS.

Well, we ended up talking about everything from the “RAGS” comic, censorship, ComicsGate, SJW madness to cancel culture and much more. So with that said, please enjoy our interview with TEAM RAGS =)

***The interview with Team RAGS***
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I'm quite sure that most of you are already more than aware of this, but for those who doesn't, just recently Running with scissors announced "Postal 4" to the whole world ("Postal 4" is out right now via Steam Early Access).

Well, since I had a blast interviewing RWS in the past (and the fact that "Postal 4" is now a reality). I just thought for myself that it would be a good idea to do a new interview with RWS.

Long story short, we reached out to RWS for a brand-new interview, and they agreed to do a new interview with us (yay!).

So I sat down with Vince Desi (the founder and CEO of Running with scissors), and we ended up talking about everything from "Postal 4", censorship, cancel culture, SJW madness to the future of Running with scissors and much more!

And with that said, please enjoy our interview with Vince Desi ;)
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Yes, that’s right, it’s finally time for a brand-new lewd games interview! and this time I/we got a chance to sit down with JNT games (JNT are the developers behind the 18+ erotic Tamagotchi-like game “Pocket Waifu”).

So I/we talked with JNT games about everything from “Pocket Waifu“, erotic game development, hot waifus, Nutaku’s adult gaming platform to their plans for the future. So without further ado, please enjoy our interview with JNT games =)

***The interview with JNT games***
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The Gaming Ground
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If you’re into cyberpunk, horror and sexy waifus, then you might remember that I have previously written about Suzaku’s upcoming 2.5D cyberpunk game “Sense: A Cyberpunk Ghost Story“? (which I did back in November of 2017)

Long story short, since “Sense” is said to launch to PC via Steam and itch.io in early 2020, I just thought that it would be a good idea for me/us to reach out to Suzaku for an interview.

Well, Suzaku said yes to our interview request =) So we ended up talking about “Sense: A Cyberpunk Ghost Story”, cyberpunk waifus, horror, Suzaku’s plans for the future, censorship, cancel culture and much more!

So with that said, please enjoy our interview with Suzak ;)

***The interview with Suzaku***
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Some of you boys and girls might recall that I wrote about NOTvil’s 18+ erotic visual novel/adventure game “Areas of GRAY” not so long ago? Well, I got so impressed with “GRAY” and “Areas of GRAY” that I decided to reach out to NOTvil for an interview.

Long story short, NOTvil picked-up on our interview request (yay!) So we ended up talking about everything from “Areas of GRAY“, “Gray”, lewd game development to NOTvil’s thoughts on censorship in the games industry.

So without further ado, please enjoy our interview with NOTvil =)

***The interview with NOTvil***
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The Gaming Ground

As some of you might already know, just recently Uragon Games announced their upcoming 18+ erotic...

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The Gaming Ground
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It’s pretty crazy that it’s been over two years since the last time we did an interview with DEVGRU-P, because it really feels like it was just yesterday that I did our latest interview with them (we did one interview with DEVGRU-P in August of 2017, and one in November of 2017).

 Well, the long wait is finally over. You see, just recently I got a hold of DEVGRU-P for a brand-new interview.

So I sat down with Wittmann (the lead producer at DEVGRU-P) and talked about everything from the waifu holocaust, censorship, lewd games, “Mein Waifu is the Fuhrer” and DEVGRU-P’s plans for the future.

So without further ado, please enjoy our interview with DEVGRU-P

The interview:
http://thegg.net/interviews/interview-with-devgru-p-the-waifu-holocaust-censorship-lewd-games-and-mein-waifu-is-the-fuhrer/
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The Gaming Ground
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S.W.I.N.E. HD Remaster gameplay - A mix of Ground Control, World in conflict and animals

You know, I haven't played StormRegion's RTS PC game "S.W.I.N.E." since 2001 (I had a blast with the game at the time).   

So as you might imagine, I got quite pleasantly surprised when I found out that Kite Games and Assemble Entertainment had made a 2019 updated version of the game. 

Yes, that's right, and it's called "S.W.I.N.E. HD Remaster"! And I'll have you know that the game is freaking awesome =)  You don't have to take my word for it though, because you could just watch my/our gameplay video of  "S.W.I.N.E. HD Remaster" ;) (or read or PC review for that matter) 

So with that said, please enjoy the video =) 

The video:
https://www.youtube.com/watch?v=3i6CMNpsD5k

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