You enjoy my work enough to throw me a tip! Thank you very much. I will use it to buy chicken for my dog.
You will also get one vote for the poll to decide which of the stories that's not one of the main ones will get an update at the end of the month.
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Buy Me A Taco
You enjoy my work enough to buy me one whole taco. Or most of one, more likely, it'll go to most of a can of food for my dog. Either way. Thank you so very much.
As a bonus, you get not one but TWO whole votes for the poll to decide which of the stories that's not one of the main ones will get an update at the end of the month.
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Buy Me Two Tacos!
Some people would buy booze. I buy tacos and canned goods for canine consumption. You join here? I'll be buying at least one of either a month!
As a super thank you. Have the next chapter of whatever I'm working on.
And lastly, not one, not two, but FIVE votes for the poll to decide which of the stories that's not one of the main ones will get an update at the end of the month.
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Oh Wow...Okay, You Get Early Access
I try not to work on a week to week basis. I normally try (and sometimes fail) to keep a buffer and give myself some wriggle room for posting the next chapter.
For this? Not anymore. You have access to everything that's ready to be posted. At least four chapters ahead of anything that's publicly available.
And lastly, ten whole votes for the poll to decide which of the stories that's not one of the main ones will get an update at the end of the month.
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Thank you for giving me your beer money.
For your decision to give me your beer money...erm...You have everything that's available previously.
And fifteen votes for the poll to decide which of the stories that's not one of the main ones will get an update at the end of the month.
Frankly, don't do this one unless you wanna throw more money at me for some reason.
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Why would you give me this much?
Literally the same thing as before. Except for the poll at the end of the month, you get to put in the most votes out of any tier. In the truest spirit of Capitalism, you get twenty votes if you choose this one.
Frankly, don't do this tier, I'll feel guilty. Seriously, only if you don't have something better to do with your cash. I put this one here purely to satisfy my OCD because I had this mental image of like, 'what's beer money anyways?' and the thing that came to mind was a twenty dollar bill. So yeah.
Stick to an earlier tier. Unless you REALLY want them twenty votes.
Not gonna lie, was entirely too nervous to attempt this. But necessity and medical bills breed desperation as the saying unfortunately goes.
If you've found your way here on accident. Hello! I write fiction, fan and original, I will also take pictures of my miniatures and post them here, hopefully, my brand of insanity will resonate with you enough for you to want to stick around.
If not, thank you for the time of day. Go in peace, there are no hard feelings. We must all choose how to spend our hard earned money.
If you choose to stick around however. Well, buckle up for the ride. I hope to make it memorable.
There have been three games in my life that have made me go. ‘I’m not into furries, but.’ Today we're going to talk about the far more obscure one of this select group.
Dust: An Elysian Tail is a Metroidvania Dungeon Crawling Spectacle Fighter that was first released fourteen years ago as of the writing of this review. It has a very peculiar art style, almost as if Disney’s Robin Hood (the cartoon that first hit theaters fifty-three years ago, again, as of the writing of this review) suddenly had become a video game and you started playing it.
Aside from the music and the voice acting it is, in its entirety, the work of a single man.
One man did all of the background art, all of the foreground art, all of the lovingly crafted and animated 2D character sprites, the scant few 3D models, all of the coding. Etc, etc, etc.
With how gorgeous the game is, one would be hard-pressed to believe this fact.
Dust is a very colorful game with plenty of similar though nonetheless very different biomes.
Beautiful foresty glade? We’ve got that.
Creepy woods? We got those too.
Haunted mansion full of monsters, treasure, and secrets? Yeah you can find that here.
Various caverns full of spikes that deal an unreasonable amount of damage? Yuppers.
It has all of the staples of a standard Metroidvania game, but the combat. Holy molly the combat is satisfying.
Admittedly, you don’t have many combos to work with. But the combos you do have use every trick in the book to make them impactful and satisfying. The screen shakes as you use progressively more powerful attacks in the combo, musical cues play in time with your attack animations. Many a time have I executed a throw on the last enemy, only for the perfectly timed musical beat to signal the (unfortunate) end of the combat.
And don’t even get me started on the air-juggling in this game. The jump button is a little floaty, but once you master the fundamentals of the combat system, you will spend most of your time mid-air. From chaining the air grab to snatch enemies from the ground like some teal-colored foxy eagle and slam them against the floor in the middle of a pack and send them all flying with a good chunk taken out of their health, to utilizing the ‘turn everything in the screen into sliced cheese lawnmower of death attack’ known as the Dust Storm. Once you find your own rhythm, you will never touch the ground again except when you choose to.
The music is gorgeous and surprisingly varied. More often than not fitting the vibe the background art is trying to set. I will shamelessly admit that I have used this game’s soundtrack as background music for various roleplaying games I’ve ran in my long career as a forever DM.
The voice acting ranges from adequate to amazing, none present phoned their performance in, but there are definite standouts in the cast. The performance of one of the main characters in particular I found grating at first, but by the time I finally finished the story (so I have a tendency to go off the beaten path and faff about collecting every key to open every treasure chest, sue me) I realized my annoyance had transmuted to fondness.
There are even playful nods to other classics in the genre, such as the fact that one of my main sources of healing came from the harvesting of mysterious wall chickens. Springing forth from destructible walls, fully cooked and ready to eat.
Not to mention, the game is so well optimized that you could almost run it on a potato. And its options menu is very well done, allowing you to customize nearly everything in the HUD to fit your particular needs.
Lastly, the story is linear. It’s a simple story, competently told, with solid writing throughout. And with surprising nuance if you’re willing to dig just a little under the surface. It’s not perfect, but I found it endearing.
In all honesty, I cannot recommend this game enough.
TLDR: It is a solid game, with beautiful graphics, above average voice talent, extremely satisfying gameplay, beautiful music, plenty of exploration and ability to go off the beaten path. It is a game that is just as good now as it was fourteen years ago.
Though comparing it to some of the utter slop that has been released over the last few years, I’d hazard to say that it is even better now than when I first played it.
If you are into metroidvanias, check it out next time there is a Steam sale. And set it to the highest difficulty. The game is a little too balanced toward your survivability otherwise…for my liking at least.
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