Err Arachnica profile
Err Arachnica
Err Arachnica
name a creative skill, and i either know it or can learn it very quickly. video games. books. audio. politics. whatever else i see fit to make.
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keep the creative machine running. talk to me via this site. your money helps keep things afloat

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Recent posts

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Err Arachnica
https://www.bitchute.com/video/xMULDhcI6t0f/

CLEVER (learning) WIZARD - WIP footage 2

https://gamejolt.com/games/clwiz/432377
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Err Arachnica
CLEVER (learning) WIZARD - WIP reveal

here's that second batch of AI trickery i was hinting at. do you think you can beat the machine at being a battle commander?

PROJECT PAGE: https://gamejolt.com/games/clwiz/432377

VIDEO: https://www.bitchute.com/video/dX481h9riJS5/
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Err Arachnica
https://www.mixcloud.com/errArachnica/galaxy-outpost-news-3-eyes-open/ 

GALAXY OUTPOST NEWS episode 3: eyes open 

featuring Mister_Brushface as a guest interview
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Err Arachnica
Burnt a week failing to solve a coding problem

a small addition within the biome scripting of 9 WORLDS turned out after a week of failing, to reveal something about the system.

SKADI’s mountain is right next to jotunheim. Close enough in fact, to trigger a case where 2 biomes overlap and one must override the other. Simple enough on paper, yeah? So I thought too. All it requires is making an “edge-case” class of biome detection, that wont flipflop every single frame therefore wasting CPU power.

Turns out a minor aspect of the system, cant do that without rebuilding the whole script from the ground up. it’s possible, but patchwork updates wont cut it anymore. The script is almost 500 lines long, and duct tape isnt good enough.

The best I was able to get, is that the overriding biome does trigger, but the flipflopping issue happens and so the music keeps restarting and changing.

Ive got to admit defeat at that type of blockage (given time constraints), and so instead let me just write that down as something to worry about later. I’ll do the coding here in some older and more known ways instead, then monkey around with world boundaries and biome borders, and y’all wont notice a thing.

Also in the meantime I can show you all another raw character render I think. here’s SIF with only her hair texture added in so far
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Err Arachnica
more AI trickery to come soon.

with (learning) ROCK PAPERS SCISSORS as version 1, i realized the machine still needs to be able to do certain cognitive functions. with that idea in mind, i'm marking the AI lineage as "cardAI" and another project of AI trickery needs to be built now

more details to come when i can show you something solid.
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Err Arachnica
https://www.mixcloud.com/errArachnica/galaxy-outpost-news-2-budding-growth/

 galaxy outpost news episode 2 - BUDDING  GROWTH
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Err Arachnica
https://www.bitchute.com/video/mMTAvraOqKvn/

9 WORLDS: ragnarok - as of july 11th 2019
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Err Arachnica
https://www.bitchute.com/video/icyWENNPaa5Y/

(learning) ROCK PAPER SCISSORS - play demo

gamecapture AND video uploading is online
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Err Arachnica
https://www.mixcloud.com/errArachnica/galaxy-outpost-news-pilot-space-junk/

galaxy outpost news PILOT - SPACE JUNK

so yeah, for the past weeks to months me and sean box were working on a podcast thing, that started as vidya sidelore, but grew its own legs and is gonna be a whole series

also, now that this project is moved safely over and pushed along, the rest of the 9 WORLDS progress can be gotten to. having to flee to a new hosting platform brought some slight delays, sorry.
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Err Arachnica
https://gamejolt.com/games/stellarpurity/424534 

moved to gamejolt, new name, new main menu, new URL

STELLAR PURITY 

also i mentioned a wildcard, and we'll see about that very soon today.
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Err Arachnica
https://gamejolt.com/games/9worlds/422426

9 WORLDS project page has been moved to gamejolt

itch.io had way too many anti-white leftists. progress and content there was held back to some degree by in-house moderator tendencies. you've seen my drama versus them already probably.

new hosting has been found, and will act as a medium-term solution until better options are put into place. full goal is 100% protection against censorship 
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Err Arachnica
here's the new developer page I'll be migrating old games to, and releasing new ones from.

https://gamejolt.com/@ErrArachnica
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Err Arachnica

(learning) ROCK PAPER SCISSORS project page has been migrated to gamejolt.

TLDR: fuck itch.io and fuck censorious leftists
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Err Arachnica
some comedy for your enjoyment: the itch.io admins don't want you revealing law may no longer be protecting their business practices.

https://itch.io/t/491400/senator-hawley-introduces-legislation-to-amend-section-230-immunity-for-big-tech-companies

http://archive.fo/zOUBG

"Please do not post topics like this"

EDIT: here's the guy that just tried to hide the thread

https://media.8ch.net/file_store/f8854bb0eb19575bfff9ad22949baa1d59aca36f7efacf9ef6c8b4a83d649437.png

EDIT 2: thread number 2 locked. they have doubled down

https://itch.io/t/492071/itchio-admins-dont-want-you-revealing-law-may-no-longer-be-protecting-their-business-practices

http://archive.fo/rwGhc

EDIT 3:

http://archive.fo/CbrSJ

"to prove we're not silencing you i'll now attempt to silence you": https://media.8ch.net/file_store/72106282fa3b6f11d9359c8e19e48c16199bb550540a58fddaf3f2c863807d4b.jpg
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Err Arachnica
https://errarachnica.itch.io/9-worlds/devlog/86477/thor-thrudheim-jord-last-of-update-work-and-beyond 

thor, thrudheim, jord, last % of update work, and beyond - 9 WORLDS

TLDR: see title. list of the gods pushed back to v0.5, an update that's going to add a lot of them. 1 minor deity changed into building the first steps of land for placing at least 13 deities instead. 4 tasks left and it's done.
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Err Arachnica
coding is taking longer then i planned to, here's a functional problem i ran into

the old method of the ingame menu was live, barebones, and was only a double-tap ESC method

this new new method is still live, still needs to be barebones, but now needs to cover the options of quit/return to game/volume control.

accounting for various factors, after you hit the escape key, all i have as control input to use is one button (left click), and mouse movement. this is the input i have to somehow assemble into a control scheme. terribly sorry about the delay, i didn't quite anticipate having to invent a whole new design of UI coding.

given that i still have content to show, i'll still give you some screenshots today.

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Err Arachnica
anon source - history - story about a WW2 bomber who was shot down and became a POW in Nazi Germany

i've been respectfully asked by the source, to not say where this came from. this is good information. 

while i know it might seem unconventional to post this here, i think history and knowledge should be spread when it appears. all sides can get value from this, this a very rare direct account of the times.

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Err Arachnica
https://files.catbox.moe/5ldbfl.zip

this right here is the runic fontset made for 9 WORLDS. after doing some neat stuff with it today, i had the thought that others might want to have these files for their own artistic use these are pixel-art/retro/vaporwave style. have them free under the creative commons banner, and just make sure to give the right art credit for use and editing

https://files.catbox.moe/gl68eu.3ds

the 3DS at this link is a premade pictureframe object. drop this into your 3D project, attach a texture, and one side features the image, the reverse side a mirror copy, and the sides a perfect smooth transition. you adjust the frame to the right proportion/size, and you have something that can serve as a painting, picture frame, glass screen, etc. also, anyone curious about my usual workload, will be pleased to know i've got a devlog coming quite soon, following up on things i talked about last time. ragnarok has been getting some love, and that'll have some news after too
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Err Arachnica
https://errarachnica.itch.io/9-worlds/devlog/85116/thrymheim-travel-posters-thor-render 

https://errarachnica.itch.io/9-worlds/devlog/85116/thrymheim-travel-posters-thor-render

TLDR: rule of cool made a surprise addition needed immediately (even if it ate a few days). here's the coolest build prompt i've so far followed. here's a map so you don't get lost. everything is rolling along in the green.
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Err Arachnica
 raw render THOR (9 WORLDS)

i intend to get another batch of screenshots posted today, but i also wanted to look into some new stuff to do with the games 3D files. 1 idea i wanted to try was prepared and rendered wallpapers of each deity, but for now, all i've got is WIP work.

there's been enough delays you deserve to see this

adding his family members into the workload delayed the task of building him and his home somewhat, and people who see the posts i made in some places will know a (needed) diversion has been eating a few days (but should be finished today)
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Err Arachnica
https://errarachnica.itch.io/9-worlds/devlog/84179/v045-screenshots-new-text-plaque-design-ui-and-features-other-things

v0.4.5 screenshots. new text plaque design, UI and features. Other things.

TLDR: business business business. Bad business or good business? Bad business. Dammit. Oh well, the update still ballooned itself from minor to medium anyways. UI, player quality of life, performance and most visual aspects are being sharply improved. The longest release will take is a week from now.

#gaming
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Err Arachnica
https://errarachnica.itch.io/9-worlds-ragnarok/devlog/83442/project-reveal-post

9 WORLDS: ragnarok reveal post

combat FPS sister-project to 9 WORLDS. build progress should be timed with 9 WORLDS updates, and v0.4.5 of that is having its status explained in a devlog soon
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Err Arachnica
sometimes things pay out, and other times they don't. maybe it's even trying in the first place that's the important lesson. i have 2 large devlog posts coming in a bit here explaining where the fuck i've been and what's happening right now

i haven't been idle, I've just been extremely quiet.
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Err Arachnica
[OC] reich-chan expo render 2 and 3
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Err Arachnica
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