At $1 per Feature Article per Month, you'll not only get a warm, fuzzy feeling from knowing you're helping keep TheAngryGM.com on the internet, you'll also get:
- Early Access to Weekly Feature Articles
- Audio Article Readalouds and Other Audio Content


At $1 per Feature Article per Month, you'll not only get a warm, fuzzy feeling from knowing you're helping keep TheAngryGM.com on the internet, you'll also get:

At $2.99 per Feature Article per Month, you become an official member of the cult of Angry: The Angrican Church.
In addition to the heretical joy of calling yourself an Angrican, you'll also get:

At $3.99 per Feature Article per Month and I’ll consider you a frienemy. Not a friend. Not an enemy. The worst of both worlds.
In addition to my simultaneous love and hatred, you’ll also get:
New General Access Feature
We Dungeon Masters often describe our roleplaying game worlds like neutral, all-seeing narrator robots, and that means we’re wasting a lot of potential. Fantasy authors use this trick of picking viewpoint characters to provide sharper, more useful, more flavorful narration filtered through their characters’ expert lenses. Of course, that would never work at a Dungeons & Dragons table. We couldn’t possibly use viewpoint characters to punch up our scene-setting narration. Or could we?
Read RPG Narration Through the Eyes of Viewpoint Characters at TheAngryGM.com
This content only exists because folks like you support TheAngryGM.com.
Just checking in…
Apart from a preview of a map for an upcoming article, my last update indicated I was dealing with a throat and lung illness. Man, did that crap linger. But I’m mostly recovered. I’ll check in again on Monday, June 15 with a revised release schedule due to the illness, but I want to mention a few upcoming things.
Sunday night’s video game on YouTube isn’t going to happen because I’m still recovering. Next Sunday, I am also unavailable. So I’ll be back to gaming on the 28th.
I will be hosting the Mostly Monthly Live Chat on Discord on Monday, June 15 at 8:30 PM ET with the recording being released to all supporters later.
I will also be recording a Proofreadaloud on Discord on Tuesday, June 16 at 3:00 PM ET for those who want to listen live. The article I’ll be reading aloud, on Blockout and Dungeon Mapping, will be available in Early Access on Wednesday.
Have a good weekend and thanks everyone for your support and patience.
New General Access Feature
Good gameplay starts when the players want more they can have. Whether you’re designing a game system, an adventure, an encounter, running a combat, or adjudicating a trap, you’ve got to understand why you can’t let the players’ goals align.
Read Don’t Let the Players’ Goals Align: RPG Design and Meaningful Choice at TheAngryGM.com
This content only exists because folks like you support TheAngryGM.com.