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The Angry GM
The Angry GM
I'm The Angry GM! I give RPG Advice with Attitude! If you're a fan of tabletop RPGs and looking to play and run the least worst games possible, you need my in-depth, weekly articles. Check out TheAngryGM.com to see my work.
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At $2.99 per Feature Article per Month, you become an official member of the cult of Angry: The Angrican Church.

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  • Early Access to Weekly Feature Articles
  • Access to Angry's Awesome Discord Community
  • Audio Recordings, Live Chats, and Bonus Content
The Angry GM

How to Build and Run Social Challenges (Part I): An Angry Deep Dive

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The Angry GM
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Two Updates: Angry Games Shop Fixed and Deep Dive Bonus Live Event

New Update

Two quick updates... then a more detailed check-in tomorrow with content to follow during the week.

The Angry Games Shop is Back Online; Have a Coupon for an Apology

I have fixed the issues with my shop at https://angry.games/shop. That's where you can buy my book, Game Angry, in physical and digital format as well as a few other little bits of bonus D&D content I put out a couple years back.

If you tried to buy my book in the past couple of weeks and it couldn't calculate shipping, it is working now if you're still interested. I'm deeply sorry for the inconvenience and the time it took me to fix it. It was not a simple issue and neither my hosting provider nor the US postal service were any kind of help at all.

If you want to try your order again, use the discount code ITSUX at checkout for 10% off your order by way of apology.

Actually, that code will work for anyone for anything. Seriously. Go ahead. Take 10% off whatever.

P.S.: That code isn't "it sucks," as a commentary on my book, but rather "IT sucks," as a commentary on how much I hate dealing with tech support bullshit, especially when hosting services I pay way too much for are basically useless to provide any help at all.

Upcoming Angry Deep Dive Events

As promised, I will be hosting two The Angry GM Deep Dive Live Events for Angrican-tier supporters on Discord, with the recording made available within a view days to the supporters who couldn't attend live. I've even decided what the topics will be. However, there is a slight schedule change, which I can manage due to having nailed down the dates I'll be out of town for my cousin's wedding.

There will be no live event this Wednesday, September 16. I'm sorry to push things off a week.

On Wednesday, September 23 at 8:00, PM ET, I will be hosting the first Deep Dive.

On Wednesday, September 30, at 8:00 PM ET, I will be hosting the second Deep Dive.

The two topics will be: Investigative Scenes For Adventures With Mysteries In Them and "Portraying" Nonplayer Characters in Social Challenges. I don't know which will happen which week just yet. It depends on some outside factors.

As I said, I'll have a better update for you tomorrow. I know I'm still in a very slow recovery. Unfortunately, I am dealing with an ongoing health issue that suddenly became an issue last week. I apologize, by the way, for bailing suddenly during the post-recording Slapchat hangout due to an unexplained emergency. I'm okay.

Anyway, that's all from me today.

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The Angry GM

Holy Cow; Two Slapchats! ?

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The Angry GM

Slapcdash Audio Design Blog - Health Injury Condition and Afflictions

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The Angry GM
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It's About Time (Part I): The Missing Mechanic

New General Access Feature

Welcome to the start a new hacking miniseries. Years ago, I build a basic time-keeping mechanic that let you introduce random events into your adventures based on how efficiently how your players adventures. As great as it was, though, it only highlighted the need for a real, comprehensive, core time-keeping mechanic that would work in all modes of play. Well, I built just such a system. Years ago. I just kind of forgot to tell you. So I'm here to rectify that in classic The Angry GM style. By walking you through the over-analyzed design in way too many parts.

Read It's About Time (Part I): The Missing Mechanic at TheAngryGM.com

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The Angry GM
Public post

Angry Check-In Monday, September 7, 2026

New Update

For the foreseeable future, until I can say I'm truly recovered, in the interest of transparency, I'm going to go back to posting Monday check-ins just to let you know how things are going.

I pivoted last week to getting the Live Chat out for supporters as quickly as possible and then spent the weekend working on The Third Heat: Part III, which is the backlogged article. I have run into some serious problems with that essay and even after a hefty rewrite, I don't feel comfortable releasing it. The backlogged article is going to float in limbo for a few days because I can't let it derail other things. I'll keep working on it on the side.

Meanwhile, I'm shifting focus to make sure nothing else is derailed by my struggles with one complicated article. I am working today on getting the Proofreadaloud backlog cleared. Then, my focus will be on making sure the current Early Access Feature hits on Wednesday as scheduled, making sure Slapchat happens Wednesday night for Frienemy-tier Club Slapdash members and the recording gets published, and then making sure the Club Slapdash Design Blog happens on Thursday.

So that's it. All is still well, despite some frustrations. Thanks for your support. And I hope all my American supporters enjoy one last gasp of summer today. Have a good Labor Day.

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