***Ion Fury interview with Voidpoint - Game development, and Ion Fury’s past, present, and future***

You know, I (Robin Ek, TGG) have more or less been a supporter of Voidpoint and their retro FPS game “Ion Fury” since day one (yes, I’m talking as far back as when “Ion Fury” first got announced as “Ion Maiden”).

 Well, I don’t regret that one bit, because I got sold on the game as soon as I saw the first trailer for “Ion Fury”, and as soon as I got a chance to play the PC preview build of “Ion Maiden”, I got sold on the game forever.

So much so that I got super thrilled that I got a chance to do an interview with 3D Realms about “Ion Maiden” back in 2018. Well, that was almost two-years ago, and a lot has happened with Voidpoint and “Ion Fury” since then (like the recently announced expansion pack for “Ion Fury”, for example).

That’s also exactly why we decided to reach out to Voidpoint for a new interview in the current year (2020), and luckily enough for me and you, Voidpoint accepted our interview request.

So with that said, please enjoy our interview with Richard Gobeille, the founder of Voidpoint and Director of “Ion Fury” =)

***Ion Fury interview with Voidpoint***