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Pixel
Pixel
I've been creating many tools and pieces of artwork throughout my life, to help everyone in any niche. All in the grant scheme to make life easier in the workplace or at home!
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Recent posts

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The grinchy Ratty Moe


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The perfect Ratty Moe

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Been Memeing abit lately, will shortly get back on track with the space game. \o/

https://www.youtube.com/watch?v=Lwf0fuv2318
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Space Game - Part 35 - Blueprints

Final part of adding blueprints to the game. Enjoy!
https://www.youtube.com/watch?v=urix-eIwRYA
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Space Game - Part 30 - Materials / Item Icons / Trade Filters


Added a couple of things: Materials which are attached to each solar body in the universe. Item icons to help players identify what item is which (temporary graphics) 

Added trade filters where you can click them to filter out the items the station has to sell or wants to buy.  

Game (so far): http://www.space.markoz.net/

https://www.youtube.com/watch?v=ac4pBGWqnyY
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Space Game - Part 23 - Added Items!

Using the power of thee to smite items into existence using the mythical knowledge that is Spreadsheets!
https://www.youtube.com/watch?v=OTvMLOeQMPE
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Space Game - Part 22 - Shield Effects!

This time its adding shield effects! So when a object is hit and has a shield this will appear at the correct angle to where the weapon hits the object.
https://www.youtube.com/watch?v=R0qLM12q_t8
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Space Game - Part 21 - Item Lifespans

Items now take damage individually from weapons fire, decreasing the structure of the object with the items equipped. Also added more functionality to the stations by adding the log and construction tab sections. Both are pretty much in placeholder state.
https://www.youtube.com/watch?v=FAZgI5THm2E
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Pixel

from 16 Dec, 2020

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Space Game - Part 20 - Station Inventory

Added station inventory, so you can now equip and unequip items in your station!
Additionally added range and has target docked checks to AI's.
https://www.youtube.com/watch?v=BICd75n5--c
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Space Game - Part 19 - Deploying Stations

Yes that's right the player can now deploy stations, a lot more code is needed for them though so maybe 2 more sessions are needed or more before I can move on to the next feature~
https://www.youtube.com/watch?v=uGHsbD4PnNk
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Space Game - Part 18 - AI Spawners

Focused on the inventory equip and unequip system at first, then moved on to the AI spawners! Enjoy :)
https://www.youtube.com/watch?v=6SUM0J5CW30
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Space Game - Part 17 - Repair Bay

Done the repair bay mainly this session! Fixed a bunch of bugs such as when unequipping a item it would turn into a damaged item (fixed). Added a favicon to avoid that console complaint. Changed some of the for loops into .find functions. As suggested by Bobbo on Discord.
https://www.youtube.com/watch?v=y06yB-5LyJI
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Space Game - Part 16 - Live Update

Going over some of the new features added to the game and what is planned in the future~
https://www.youtube.com/watch?v=xPBxE23K_8E
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Space Game - Part 15 - Art - Station Trading (Final Time)

Last time I'll be touching the station trading mechanic. I wasn't happy again with the previous work as it didn't flow well with the user. This one does so much better :)
https://www.youtube.com/watch?v=rHuxRgcPLGo
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Space Game - Part 14 - Art - Space Stations & Star Corona's

Done some Photoshoping of new stations to replace the ones from like 2008~ Enjoy :)
https://www.youtube.com/watch?v=kaYAMlnJrsw
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Space Game - Part 13 - Universe Map

This is the creation of the universal map window!
https://www.youtube.com/watch?v=ENc7BD0zCAc

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Space Game - Part 12 - Wormholes


Continuation with the universe generator! Specifically the wormholes. This session is to get them working and positioned correctly. Enjoy! :)
http://space.markoz.net

https://www.youtube.com/watch?v=FrKWuXqCnPs
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Space Game - Part 11 - Universe Generator

Time to generate the universe! This was done using a seeded randomiser so the universe will be the same each time its loaded. 
https://www.youtube.com/watch?v=M7uWRA0t0HY
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Space Game - Part 10 - UI Tooltips

Yes that's right tooltips! For all your items information needs. Can be accessed via the inventory window by clicking the item (atm) and the station info buttons.
https://www.youtube.com/watch?v=Q_GnngT_77w
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Space Game - Part 9 - UI Automation

This session is making the user interface more automated as previously I had to manually put the element ID tags in. This is in preparation for something else in the next video!

https://www.youtube.com/watch?v=tJ245sRhYTc
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Space Game - Part 8 - Station Trading

This time its the station trading mechanic!
Now you can sell your gear you grabbed or have equip to the station for juicy credits!
https://www.youtube.com/watch?v=9iRkcwvEB6k
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Space Game - Part 7 - Multi-Firing & Code Management

Sorted a massive amount of code into its own separate individual files to make it easier to manage, instead of looking through one gigantic file. Also added the ability to grab item, dock on stations and multi-fire weapons! :)

https://www.youtube.com/watch?v=ckVE8epOtq4
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Space Game - Part 6 - AI

Coding the AI was a nightmare. I forgot how atan2 works :x. Got it working within the video but took a long time :(
http://space.markoz.net/
https://www.youtube.com/watch?v=ozxekMPb2Do
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Space Game - Part 5 - Weapons & Loot

Yes that's right weapons and loot!

http://space.markoz.net/
https://www.youtube.com/watch?v=KaAs6Aec3EY

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