I know it's been a while since I've posted here, but between being sick and my job I just have not had the time to post as much.

However, I have been working on the game and making a bunch of bug fixes and quality of life changes for a much smoother experience as this was my focus for January. This includes menu button fixes, more shortcuts, buttons and accessibility in menus, tons of weapon tweaks and fixes, along with a rework to how the aim assist works for every thrown weapon.

I also wanted to show some fun physics toys I've been messing around with that I will no doubt be using a lot throughout the game's campaign: