
MECH/FY was also used in this one to achieve a "Dragonglass"-like effect. A major downside to the is the severe memory usage which limits the amount of detail that can be introduced> This project, however, also marked the start when I started getting a better handle of the tool and this can be seen in the jingasa (the hat) which is more refined compared to the other parts - it's unfortunate that this was the last item completed in the project.

Definitely looking to revisit this one down the line and complete the full vision after doing a better deepdive of the topics involved in the series. That said, I'm glad with how it turned out and I at least got to further test the limits of the addon in my machine.
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