https://errarachnica.itch.io/9-worlds

V 0.3.5 changelog

-under the hood script changes in an effort to improve framerate and performance.

-you may notice the chessboard piece-ID module changing text. complex script changes are being toyed around with to get the higher functions working.

-close-in camera added to chessboard, rendered out to an in-game screen.

-error fixed: the height control of hovering, persisted throughout hitting the random key, disorientating vertical location and audio. hitting R now stops the hover.

-when hovering is on, a UI indicator now lights up. mouse wheel now finely adjusts height during the hover. several other minor bugs in this area were also fixed.

-baldr, nanna.

-the exhibit on baldr's death received intermittent work. also, his horse, his brother, his hall, and his ship arnt included yet because i'm still trying to figure where to put them.

-as part of nanna's research, the setre comb and "alu". baldr, hodr, nanna and their history feature a number of alternate claims which have been given representation.

-the AFA exhibit received one minor fix plus an additional update

-error fixed: the visual choppiness of text blocks has been an issue, but ive discovered it relates to the alpha level cutout textures draw from. settings tweaked, hopefully enough to fix this issue

-error fixed: vidarr, and a couple other places were missing their artwork. missing artwork added.

-naglfari construction site, minor showing added to hels hall

-modgudr. landmarks on the way to hel.

-midgard received a level update adding more props, expanding buildings (mostly the player tower for now) and some trees.

-a human population was supposed to be added this update, but then i remembered that the original 3 were NOT the only gods out there making new humans, nor are all men created equal in this context...

-weapon select system from [COMING SOON] ported over as a tool selection system. newest gen of this module works on its own script and object, and is a 100x better then it was before

-player tower has a working mirror in the tools area.

-new player tool: "none". empty hand

-new player tool: "freya's wisdom". crystal that lights up within range of an undiscovered chess piece

-new player tool: "norns card deck". paints runic particles, mouse wheel to select runes

-in progress tool: the old grappling hook had its model added once again, but no function yet. its source script was (this time) successfully plundered for various other functions, so, we'll see what else gets re-adapted in the future.

-8 more chess pieces added. current total count: 38

-error fixed: eir did not have an ambient noise

-the norns pool area was expanded. a small number of new exhibits have been added there, and more extensive exhibits on runes and runic magic will be added in bit by bit.

-SECRET ADDITIONS: 0