Brundlethwaite profile
Brundlethwaite
Brundlethwaite
I am an animator and game developer
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Welcome

  • I may eventually add tiers and perks but it is still to early in the
  • games development to promise anything.

Recent posts

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Brundlethwaite
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Character Bible Updates 1/4/20
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Brundlethwaite
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 Houdini Basic Intersections Part 1 

 Making the most stripped down road intersections I can think of. 

https://youtu.be/RH5GJFP4mgU


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Brundlethwaite
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https://youtu.be/siAP1pIjQQg
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Brundlethwaite
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Character Bible Updates 27/3/20
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Brundlethwaite

Character Bible Updates 25/...

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Brundlethwaite
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https://youtu.be/ofEKpyVqKKk
9e4b31b6 53ea 425f a575 956d2d2dbb42 120x120 0x0 512x511
Brundlethwaite
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Character Bible Updates 19/3/20
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Brundlethwaite
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Character Bible Updates 12/3/20
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Brundlethwaite
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Character Bible Updates 3/3/20

These are two new NPC'S, The boy is generic at the moment although he is not from a very wealth family, hence his clothing. I have also been blocking out the sculpt for one of them, there is still a long way to go however.

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Brundlethwaite
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Character Bible Updates 1/3/20
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Brundlethwaite
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Character Bible Updates 25/2/20

The next one, I am not happy with this one but as this is quantity over quality at the moment I will persist with it.
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Brundlethwaite
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Character Bible Updates 23/2/20
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Brundlethwaite
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Brundlethwaite
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Character Bible Updates 21/2/20
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Brundlethwaite
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Character Bible Updates 18/2/20

https://youtu.be/fceJwkBoVp8
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Brundlethwaite
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Sorry for not posting,  I received some new rigging work I have have not paid enough attention to posting updates. Here is some more colour work. The first "finished" drawing is here as well I will try not spend more than 3 hours on these so while they are not particularly good should be fit for purpose. 



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Brundlethwaite

Some of these will be finis...

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Brundlethwaite
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The next character and some more colour work. These are quick and messy.

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Brundlethwaite
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Another NPC character and some updates on the colour versions of the rough sketches. Soon the family trees will need to be done  as well as more work on the back story for each of the characters.

This is all messy and rough, the focus with these is quantity rather than quality.  
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Brundlethwaite
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The initial colour for the character the colour , like the drawings will remain rough as these are quick concepts for minor NPCs
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Brundlethwaite
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These are quick character sketches for a character called Marcus. Who is one of the character NPCs with a closer relation to the player. He is one of those characters that I know what he should look like but I just can't quite seem to get right.

That said I want to try get his design and modelling underway this week.
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Brundlethwaite
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Another quick character doodle. After doing little other than rigging for 3 months my drawing is a little rusty.  These are also not really considered drawings (I am not really doing enough versions to develop them properly ). My focus now however is not on quality but on quantity. The goal will be to have one of these characters finished every 2 or 3 days the rough prototyping  of the game is nearly finished and I need to move far more quickly to get something more concrete together now. 
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Brundlethwaite
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My apologies for not posting recently. I  have been very busy having had paid work from for the end of last year, Since most of my work is for short term contracts I have to take every job I can get. There was very little time to post or work on anything as I was working from 6:00 to 23:00 most of that time. During December I was pretty lazy as I was mentally worn out after doing nothing but rigging for 3 months.

That said, I am finally getting back to work on my game. Here are some quick doodles from my character bible they are for basic NPCs. These are minor characters but giving as many characters as possible basic backgrounds will allow for more depth and possibilities for story.


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Brundlethwaite

This has not had enough wor...

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Brundlethwaite
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A quick rough character doodle. Most of my work over the last week has been rigging so I need to do more drawing and modelling. I should have my auto-rigging system finished soon though.

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