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We make videos such as Lore, Let's plays and Streams. We are also developing our own game!
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Welcome

  • Early Access to Lore!
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Recent posts

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BickeringBunch
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Upcoming JADE EMPIRE!
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BickeringBunch
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Upcoming Series Sneak SQEK ART!
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BickeringBunch
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Our Mons have been restored in full! Have some early sneak peaks to celebrate, Celest!
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BickeringBunch
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BickeringBunch
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Bank Restored Mon Mons! Here have some Celest to Celebrate!
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BickeringBunch
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Bad News! Someone got into my PayPal and has spent through all of my personal money. So I won't be streaming today as I'll be busy talking with my bank and PayPal to try to get my monmons back. There is some good news for you as well.. Bubbles will be handling today's stream on my behalf so thanks Bubs. Also the money you guys gave us is safe. It still in the secondary PayPal where we receive donations. So the game development will carry on thankfully. .

Don't worry my family has already intervened I have food and they will help me dig out of the 4k dollars in debt the person managed to spend. If your curious be bought a ton of drones from eBay. We think the intention was to buy these and resell them. Either way, I'm doing okay. Still a community event this Sunday. But I've been on the horn and will be busy all day for sure. Be sure to thank Bubs and fronds for me. The support you guys have given us in terms of cheer leading has given me the confidence that I'll get all me mons back.
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BickeringBunch
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Arith Daki
Sala, and I decided to give you these, you print them out if you'd like. To hang them up or put on a pillow, whatever. Thanks for all the support, we are going further thanks to all of you!  Have a great weekend! 
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BickeringBunch
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Currently working on User Interface (UI version 4) yes we are attempting the true vision, independent UI elements customizable and adjustable. Each colored section of the UI represents and independent UI element. The idea is that they will be movable windows that can be locked in place. To allow the player to customize their experience and how their information is displayed. With the overall end goal of the game memorizing of your preferred UI setup as well as the ability to create a couple saved UI loadouts in case you want to experiment. 

For instance each element will also change depending on what is happening in the game world, UI elements 3 (combat log) 4 (End Turn) will disappear completely outside of combat. Certain UI elements like 1 (Action Bar) can be disabled outside of combat or minimized should the player set it to. The game will memorize this action and keep the tray minimized after every combat encounter unless specified to pop up, should the player open it again. 3 (Combat Log) can be completely minimized in combat if the player does not wish to see the under the hood calculation and abilities in use if they want to immerse themselves more in the world. Or alternatively it can be set to display all information if you want to understand the calculations fully at play. 

The total elements at play are 1. Action Bar 2. Utility Bar 3. Combat Log 4. End Turn button 5. Minimap/Map/Menu/IRL Time and date display (we wanted to be respectful towards the players time schedule as the game is quite long makes it easier for checking the chrono without being forced to tab!) 6. Character Bar/Turn Order. Once we finalize the UI elements then and only then will we get proper UI art assets from our lead artist Sala to give it that Terrestria thematic!

There is a long road ahead but once the UI is completed and the menus and tabs are fully connected we will be one great leap forward towards furthering our progress into the development! While this is the hardest work, it is the most important as this work lays the groundwork for the future of Mixers role playing games. Slow 'n steady as she goes gotta do this right!

Thank you everyone, it is your support that puts fire in our hearts to go forward!
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BickeringBunch
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Budunuwa, former Luminar of Estosi. (Boo-Done-New-Wha) A colony of Luminar in Avagaria who had let the abnormals among them breed. Causing genetic mutations which made them larger, the Giants of Budunuwa are no longer human as with all Abnormals the genetic code has failed to match what was divined to be the Terrestrian population. Their size dwarfs even the largest of the Luminar. Their specific abnormality has caused them to be severed from the Mixers, what most would deem a remorseful trait considering how Luminar had higher Mixer touched individuals than most of the other subraces of mankind. A Godless people, the Budunuwa are a hostile culture towards native Avagarians as well as the new colonies of the Confederacy of Baster. 

(Kardovian Soldier next to a Budunuwa Giant, their sheer size defies all reason as their sheer mass should cause the bones to break and buckle under their own weight. The food consumption of these large Abnormals is the equivalent intake of several grown men.)
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BickeringBunch
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The Astrian Empire, once a great power whose influence extended to Avagaria and far towards the Ogorial planes. Now after several barbarian invasions on both Astrian and Korinos continents sits at the precipice between recovery after the battle of Broken Storms where the previous Emperor had shattered the Nephiric Hordes advance at the River of Ossos. Astrian people are proud and arrogant people, whose divine mandate has set them on the path of conquest. Following the path set by Canor Vahla and the Silver Prophet set for them over a thousand years ago. The Empires' quest to find the Savior and unite Terrestria is ever ongoing. However, this fallen empire is beset on all sides and even within with enemies who do not share this divine mandate. 
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BickeringBunch
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Maazetec the Blood Empire of Vaztii. The largest known power from the deadly southern continent of Avagaria. Outwardly hostile to all foreign powers, the blood empire is known for its river cities, entire villages living on the constant movement as the lands of Vaztii are crawling with Alpha predators making mankind nothing more than common feed. The harsh environment means stable farming and cities take hundreds of years to cleanse the land in great wars waged with horrors from the Jungles of Vaztii. The Maazetec people are a proud warrior people who have survived through blood and sacrifice. Their gods may be cruel, but they are merely reflecting the harsh lands of Vaztii. While their resources are lacking in stable iron production you'll find their magic to be extremely potent. The Maazetec are said to have existed alongside the fallen empire of the Luminar of Estosi. Some even say that they were the ones who brought about the destruction of Luminar sinking the ancient giant lands of Luminar in a great war. They have repulsed both the Astrian Empire and Crimson Dominion centuries ago when they first tried to colonize the shores of Vaztii. However, since then, the technological disparity has grown slightly and the Successor state of Novaria and the Sophian Mercantile Republic has begun a renewed effort to tame the savage lands. Though little is known of the Druids of Nekoya or of the Totemists of Nelotec and their relations towards Maazetec. To the south of Vaztii exists thee, Animists of Vaztii, hundreds of river tribes, however, the further south into Vaztii is unknown as the things that dwell on the continent have prevented further expansion and or exploration. 

The warriors of Maazetec are brave and strong as the land has made them into men with Iron hearts, despite their lacking materials. Proud as they are fearsome!
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BickeringBunch
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The Confederacy of Baster, one of the younger newly found nations on the continent of Avagaria. A nation of Exiles from Galae, Astria, Cilicia, Novaria, and Kardovia. While the faiths of all mother nations are prevalent in these lands the Singularity is more dominant as Galaen's discontent with the Dukedoms internal wars had caused many to flee southeast through the Avagarian tribe known as Vinori and settled in the Budunuwa territories east of them. The Druid tribe of the Vinori granting passage to the settlers through their lands have benefited greatly in the trade from Baster. Mutually beneficial as the advanced warriors that would make up the Confederacy would push the Giant Horde of Budunuwa further East. The Giants of Budunuwa, are an aggressive warring nation. Legends say that they were once a colony of Luminarians of the Ancient Estosi, however, they had let the Abnormals breed, which diluted their connection to the Ethereal Mixers, severing their ability to call upon powers from the Gods this turned the abnormal savages into godless sentient life what most would call a Blight. The peoples of Baster, are resilient and what Galae should have become. A newfound kingdom prospering in the bountiful lands of Avagaria. To their south, the mountain ranges of Zathro are all that prevents them from encountering Maazetec the Blood Empire of Vaztii. The Confederacy is made up of a series of counties lead by princes, each of these princes forms the Confederacy council. Much like Galae's Dukes, the princes elect among them a leader called the Grand Marshall. He shall serve a term of two years, the Grand Marshall is charged with leading the defense of Baster mostly against the Giants of Budunuwa. While Baster is a melting pot of cultures, much like Galae it does suffer from internal friction which can yield often violent turmoil as the varying faiths and cultures clash. Though the technological disparity between the new nation and the Avagarian tribes is not as great as it was a century ago before the nation's founding the martial skill and prowess of Baster could make them into a future great power on Avagaria.
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BickeringBunch
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Galae, formerly colonies of the Astrian Empire and Crimson Dominion. Their origins date back to the Dominion’s attempt to expand their territories to the East of the Marium Ocean on the continent of Avagaria. Following the Second Astro Crimson War, the Astrians colonized the northern coast of Avagaria both great powers pushing the native Avagarian Tribes eastwards from the coastal regions. During the Third Astro Crimson War following the Astrian Victory and dissolution of the Dominion the colonies were ceded to the Empire. As the centuries would come, nobles would migrate to these lands with hopes and dreams of carving out their own territories to govern. However, with the Ailing of the empire following the Five emperor Crisis, the governor noble families would be divided and the technological disparity between the local Avagarian tribes and imperial troops would shorten. It was not helped by the fact that the Imperial Garrison was poorly funded and equipped as the Empire on the mainland was repelling invasions from the Nephiric Horde and the Southern Barbarian warlords on the continent of Korinos. The Lord commander of the provinces decided to follow the example of the Duchy Rosealyon and secede from the Empire. As they paying taxes to an empire that could no longer shelter them from Olnir and Karadun raiders from the north left little reason to hamper the ailing Galaen economy. Following the secessions the newly formed republic of Galae. The republic was broken down into a series of Dukedoms lead by and elected Arch Duke as the duke of each dukedom or former province of the empire has one singular vote. However, the provinces are loosely aligned and often bicker and even fight amongst themselves. Without the mandate of the Celestial Order to keep them in line a new splinter faith was formed, Celestial Singularity, severing their ties to the Old Starborn Pantheon and dedicating themselves to the Lord of Gods as the one true god. Barbaric Monotheism. While the singularity faith believes that the Lord of Gods did indeed slay his fellow gods following their corruption. The Lord of Gods as they believe did not have sons or daughters. They still follow the belief that the Savior shall be sent at the time of great need. Galae’s stagnation and internal strife gave birth to another younger nation by the name of the Confederacy of Baster. Nobles and families who fled the constant border skirmishes between the dukedoms and Avagarian Tribes. Galae maintains relatively neutral relations with their former overlords from the Empire of Astria. Through their mixed cultural nature could mean a shift in attitude should a Novarian or Kardovian noble be elected Archduke of Galae. 
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BickeringBunch
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Kardovia, the united Konungrs of Kardovia, four great nations unified in the wake of their liberty through the fires of battle against the Azaki Olnir Empire. In the northern realms of Thundun, after the death of the Matriarch of the Olnir empire at the hands of their own Olnir Konungr centuries ago the Kardovians rose up to crush the Azaki as the Olnir’s Matriarch was dead and their Konungr had taken his war fleets in exile to the sea of Ichio to raid and plunder the divided Shoyo Empire, as the northern savages had oppressed the proud Karadun and their Runic Faith. The Kardovians massacred the Azaki Olnir, those that were not slain fled North to Azak Dun and east, some even crossing the ice shard sea to settle in Avagarian lands. Carving out their own kingdom, slaying the weaker Animistic tribes. Kardovian's are a proud warrior people, taller than the average Astrian, they are known for their seafaring skills and martial prowess. The Kardovians have continued to plunder the Astrian shipping lanes and coast lines. Emperor Chrondrius betrothed his daughter Nehzra Vahla to a Kardovian prince to forge a marriage alliance in order to be able to turn the imperial forces away from the shorelines of northern Astria and towards the Osso’s river against the Nephir threat.
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BickeringBunch
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BickeringBunch
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Novarian Spear Warrior of the Ashen Conclave of Novaria! The successor state to the formidable fallen empire known as the Crimson Dominion. The scars from the Third Astro-Crimson War can be felt still on the Isles of Helastro. With the northern Cilicians being liberated as a sovereign nation has greatly reduced the resources of Novaria, forcing them to turn to colonial ambitions now that the Astrians are no longer capable of enforcing their nations will upon them. They have begun colonial efforts in the continent of Vaztii, with little success as their fore bearers had tried centuries ago. Though they are not alone in their attempts to tame the untamed realm. The like Mercantile Republic of Sophia has their eyes set on Vaztii as well.
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BickeringBunch
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Emperor Chrondrius Vahla, the second son of Pulioso, the former fallen Emperor of Astria, who was the hero of the great battle of "Broken Storms" at the vital Ossos river crossing against the Nephiric Horde. Husband of Cyra, father of Rihia, Nehzra, and Aia. Chrondrius's ascent to emperorship came from the abdication of his elder brother Nidus following the battle of Helia in the War of the Father. Where Chrondrius and his brother Nidus dethroned, their father avenging the murder of their mother. Restoring peace and order to the realm of Astria, the faltering empire was saved calamity and given a glimmer of hope as the two worked tirelessly to rebuild their faltering empire. 


Chrondrius is charged with the task of restoring order to the empire, which since the war of the five emperors centuries ago, has been on a steady decline. The Astrian Empire is beset to the west by the horse warriors of the Nephiric horde from the Ogorial Steppes, having conquered most of the empire's mainland territories. All that is keeping the hordes at bay is the high mountain ranges that shelter house Lanium and house Taurius. The Southern Astrian provinces are guarded only by a single great river known as the Ossos river. Across the northern Marium sea, the united Konungr of Kardovia rise from the ashes of the once formidable Olnir Empire. Giant Warriors that rise above even the northern Astrian men raiding villages along the coast as they press their claims on imperial held isles in the Sea of Woes. Across the sea of Ioniia on the isle of Hellastro, the Ashen Conclave of Novaria stirs, the successor state to one of the most ancient enemies of Astria the Crimson Dominion.  Much of the imperial territories south of the Sea of Appolia on the continent of Korinos fell to the Southern barbarian invasions of Mehadisch. At the same time, secession has seen the loss of Galae, Ethos, Tori, Rosealyon, Vernia, and Velatubre. 


Through Fire, Faith, and Duty! The Empire continues to shine its torch, and it shall not go quietly into the void. 
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BickeringBunch
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Thank you for all the support we are going forward full speed thanks to all of you! We're all in this together, Great Job 

Mixers: Legends of Terrestria, Princess Rihia Vahla's Celestial Spell casting animation!

Special thanks to you guys for making this possible!
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BickeringBunch
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Celest Flair, Protec!
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BickeringBunch
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Nephiric Shamans

The shamans, servants of the Great Father, and Mother Spirits. Masters of the four elemental aspects! From the chaos they exert the will over the mighty aspects commanding great power. 
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BickeringBunch
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Concepts of our spell casting for mages of the Celestial Order! Each culture will be unique YE!
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BickeringBunch
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Nephiric Spearman Portraits

We are putting more effort into our NPC's to match the quality of our amazing characters.
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BickeringBunch
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Empress Cyra, named after the Goddess of Justice and Order, Cyra goddess of the Sun. Wife to the Emperor of Astria, Mother of Aia, Nehzra and Rihia.
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BickeringBunch
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Nephiric Horses

The Nephiric Horde is a migratory horde hailing from the Ogorial plains west of Astria. Fearsome warriors who have brought ruin to various tribes and large swathes of the empire. They are one of the largest nations on Terrestria, in order to control their vast domain their love of the horse has granted them unparalleled speed to dominate the lands of the Fallen Kingdoms. 
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BickeringBunch

One of the Oldest characters finally getting brought to life, it's wierd to see an imaginary frie...

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