The Gaming Ground profile
The Gaming Ground
The Gaming Ground
So, what´s The Gaming Ground (Aka "TGG") all about then?Well, we´re a team of Gamers/Geeks and techies from all over the world (we are based in Sweden though), that loves to write and talk about video games, hardware, software, movies and anime.
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Recent posts

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The Gaming Ground
Public post
***Zoria and the Cursed Land interview with AllFenom – Game development, lewd content, and plans for the future***

I know, I know. It’s been almost a month since our last interview (which we did with Voidpoint about their retro action/FPS game “Ion Fury”). Well, worry not! Because the long wait is finally over! (and we got plenty of more interviews coming up very soon)
You see, just recently we reached out to the Spanish indie game designer, programmer, and graphic designer AllFenom for an interview. Why? Because AllFenom just happens to work on this really awesome 2D fantasy Metroidvania game called “Zoria and the Cursed Land“.
Anyway, I think you get the idea. So during our interview with AllFenom we talked about everything from “Zoria and the Cursed Land”, Game development, lewd content, to his plans for the future.
So with that said, please enjoy our interview with AllFenom =)

***Zoria and the Cursed Land interview with AllFenom***
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The Gaming Ground
Public post
***Succubus interview with Madmind Studio - Succubus, Agony, a new game project, and thoughts on censorship***

As I just happen to be a huge fan of horror games, movies, and books I simply couldn’t resist the urge to reach out to Madmind Studio for an interview request since they just happen to develop some very unique  horror games. Well, done and said, and Madmind Studio agreed on doing an interview with us =) (hell yeah!)

 Anyways, I think you get the idea. So as I was saying, just recently I sat down with Tomasz Dutkiewicz (the CEO and founder of Madmind Studio) and we ended up talking about everything from the upcoming release of “Succubus“, the success story behind “Agony“, Madmind Studio’s brand-new game project (“PARANOID“) to Tomasz thoughts on censorship at large.

So, with that said, please enjoy our interview with Madmind Studio =)

***Succubus interview with Madmind Studio***
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The Gaming Ground
Public post
***Moero Crystal H interview with eastasiasoft - Fanservice, English localization challenges, and the upcoming Western release***

As you might already know, not so long ago it became publicly known that Eastasiasoft and Compile Heart’s lewd dungeon-crawling RPG “Moero Crystal H” would get a Western release for the Nintendo Switch on September 17th this year (2020).

Well, guess what? Just recently I got a chance to sit down and do an interview with Joshua Michael French (the Project Lead of eastasiasoft). So we ended up talking about everything from fanservice, localization challenges, Moero Crystal H’s upcoming Western release to eastasiasoft’s own thoughts about “Moero Crystal H” at large (the development process, sources of inspiration, and whatnot).

Anyways, I think you get the idea. So without further ado, please enjoy our “Moero Crystal H” interview with eastasiasoft =)

***Moero Crystal H interview with eastasiasoft***

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