The Gaming Ground profile
The Gaming Ground
The Gaming Ground
So, what´s The Gaming Ground (Aka "TGG") all about then?Well, we´re a team of Gamers/Geeks and techies from all over the world (we are based in Sweden though), that loves to write and talk about video games, hardware, software, movies and anime.
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Recent posts

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The Gaming Ground
Public post
***Lust from Beyond interview with Movie Games Lunarium – LFB, lewd game development, and thoughts on censorshipby***

As some of you might remember, not so long ago we wrote about the Warszawa-based (Poland) indie games studio Movie Games Lunarium (the makers of “Lust for Darkness“) and their upcoming erotic first-person psychological horror game “Lust from Beyond”? (don’t miss out on “Lust from Beyond: Scarlet”! which is the free prologue for “Lust from Beyond”).

I mean, sure. I don’t know about you, but at least I’m very impressed by what I’ve seen so far from the “Lust from Beyond” project. That’s also why I simply couldn’t stop myself from reach out to Movie Games Lunarium for an interview. Well, guess what? Movie Games Lunarium accepted our interview request!

So, long story short. I got a chance to sit down with Michał Ciastoń (head of studio, producer, and game designer of Movie Games Lunarium) and we ended up talking about everything from “Lust from Beyond“, “Lust from Beyond: Scarlet“, lewd game development, horror, to Ciastoń’s thoughts on censorship and Movie Games Lunarium’s plans for the future.

So with that said, please enjoy our “Lust from Beyond” interview with Michał Ciastoń =)

***Lust from Beyond interview with Movie Games Lunarium***
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The Gaming Ground
Public post
***Succubus interview with Madmind Studio - Succubus, Agony, a new game project, and thoughts on censorship***

As I just happen to be a huge fan of horror games, movies, and books I simply couldn’t resist the urge to reach out to Madmind Studio for an interview request since they just happen to develop some very unique  horror games. Well, done and said, and Madmind Studio agreed on doing an interview with us =) (hell yeah!)

 Anyways, I think you get the idea. So as I was saying, just recently I sat down with Tomasz Dutkiewicz (the CEO and founder of Madmind Studio) and we ended up talking about everything from the upcoming release of “Succubus“, the success story behind “Agony“, Madmind Studio’s brand-new game project (“PARANOID“) to Tomasz thoughts on censorship at large.

So, with that said, please enjoy our interview with Madmind Studio =)

***Succubus interview with Madmind Studio***

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