Late Summer - September Update

Got caught up working on a Liminal Horror Chase game. With a plan of 7 or so levels with 3 themed monsters for each level with some having minions, there being randomized traps and obstacles to avoid and items to collect for the purpose of selling for money to buy boosting items. 
I wanted to throw my take on the genre from the other games like it that I saw, also to improve my NPC scripts.