What is a text adventure?
“Is this the place you got robbed?” The villager and you entered a small alley. “Yes, it was about that time yesterday.”, she answered. You look around. The alley is very offside of the main street. The road is dusty and calm – not many passangers will pass this street. A perfect place for a robbery. But ... the alley goes nowhere. Who would ever go this way? Slowly you become suspicious. You were going to say something to the villager suddenly two men turn around the corner. You see the two men holding knifes in their hands – and one knife in front of you ... in the villagers hand. She’s smiling creepy. You are tapped into a trap.
[Run away and try to escape] or [Draw your sword]
Hi, today I gonna talk about what kind of genre the game Quest Runners is going to be generally. So, the subtitle of Quest Runners | Text Adventure Game is allready saying it: Quest Runners is going to be a text adventure game (surprise!). But what is a text adventure game anyway?
It’s all about the text
In a text adventure game you’re going to experience an epic story. Maybe you are a knight and got the quest from the king to free the lands from the evil demonic dragon Blazaur or you are a detective solving a mystical crime where people are disappearing without a trace. No matter which genre a text adventure has – it’s always going to be an incredable adventure. Written in text.
Like the good old days
I love video games with a stunish graphic or an unique look. But what I love even more is a very well told story. A story that has the possibility to catch my attention for houres. And for this you don’t need highend rendered graphic. You only need the ability to release the power of your own imagination. It’s like reading a book! You have no video sequences showing you what’s happening – only the letters will summon scenes in front of your eyes no game studio in the world could simulate them. It’s trully like reading a book – with making choises.
“Will you run or will you fight?”
It’s not only reading textes, it’s also making decisions. And the game is responding to your choises you’ve made! After certain text passages the game will ask you how the story should go on. Should the hero go with the suspicious old lady or just let her be and try to go an other way? You decide what should be done and the story tells you in the next few text passages what will happened with the decision you’ve made. Other decisions x other story line.
So, what’s your choice from above? Should the hero try to run away or should he/she face the problem? How you would react in such a situation? And what will going to happen?
Welcome to Quest Runners | Text Adventure Game