First of all, allow me to thank all of you lovely people who have been sending me bug reports of the game. It may not look it, but even simple bug checks can take hours to make sure everything is running properly. But sometimes, things just slip through the cracks. But thanks to some very helpful testers, we've been able to squash a few at the very least.
Like you won't be locked out of Kristiina's room forever now if you leave.
Critical Aid now consumes resources as intended, and Silence... Well, we removed Silence for now because it conflicted with one of the plugins. We'll probably add it back in later. But for now, Paralysis seems to work and basically achieve the same thing.
The first draft of Mina's scene is in the game now and thus has opened up for everyone to enjoy. And last and not least, there are now the five beast codex entries to find around the demo, the first of many intending to flesh out the world of Erathor.